I would therefore like to argue that video games are a good source of text and story. I want to look at how video games have the ability to help us improve in all areas. I will look at different studies that have been done. While there are many studies that will argue against this, I will do my best to show how this is being done.
Thursday, November 11, 2010
Research Paper
As an avid video game player, I was very interested in the last two readings ("Genre Trouble: Narrativism and the Art of Simulation" by Aarseth and "Can there be a Form Between a Game and a Story?" by Perlin). I was most interested because I have played video games, especially computer games, which have taken up so much time of my time. The readings talk about how the debate still exists as to whether video games can be used as narratives in stories and texts. After graduating I would like to try to become an animator for a movie studio, a job that will require much imagination and storytelling ability. I am a firm believer that video games improve creativity and inventiveness
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The general topic is fine, but very broad. You would be best served in this area by selecting one (or two — no room for more than that, probably) game and give it a good, deep reading that methodically analyzes the game as text and _why that is important_. In other words, you have to make an argument out of it, not just that it is "good" or "a story".
ReplyDeleteNote that while blog assignment #12 is due by Thursday, 12/02, 5:00pm, that does NOT mean you can’t do it earlier. In fact, in order to get the best comments that would help you do the best work, the earlier you do this, the better (since the paper is due via e-mail by Friday, December 17th at 9pm). Assignment #12, the longer proprosal, should be the short proposal fleshed out, plus a tentative works cited list (with annotations, as described on the assignment shee